Tuesday 19 March 2013

History of Animation and their creators

History of Animation

The Creators


Joseph Plateau [phenakitoscope]
Joseph Plateau and sons introduce the Phenakistoscope. Like other toys of its kind, the Phenakistoscope was one of the more successful illusion toys. Pictures on one disc viewed through slots in the other, appeared to move when the two were spun and viewed in a mirror.




William Horner [zoetrope]
Zoetrope was introduced by William George Horner. The Zoetrope used the same principle as Plateau's Phenakistoscope but instead of discs the pictures and slots are combined in a rotating drum. Zoetrope's were widely sold after 1867.



Edison (kinetoscope)
Of the whopping 1,093 US patents credited under American inventor Thomas Edison, one of them is an early filmmaking device which he called the kinetoscope. Edison built it in 1891, sparked by an interest in motion picture.




Emile Reynaud [praxinoscope]
Emile Reynaud introduces the Praxinoscope. Similar in design to Horner's Zoetrope, the illusion of movement produced by the Praxinoscope was viewed on mirrors in the centre of the drum rather than through slots on the outside.
 

The Persistence of Vision Theory

The Persistence of Vision Theory
The Persistence of vision theory states that the human eye will always retain the images that you see for a fraction of a second or 0.04 second. This means that everything we see is a subtle blend of what is happening now and what happened a fraction of a second ago.

Monday 4 March 2013

Discussing A 'Professional' in Animation

Discussing A 'Professional' in Animation

Last week we had a professional animation company called  Flickerpix, which is a studio from northern Ireland, Joel simon who is one of the top animatiors in northern ireland, came in to talk to us. Joel was disscussing how he was able to start of his company from scratch and how they have progressed to now, such as winning award at the 10th Annual Irish Film and Television Awards 2013 for one of there recent animations which was called Macropolis, which is the story of two physically impaired toys, CAT and DOG, who are discarded from a factory production line. Coming to life, they find themselves lost in the unfamiliar, urban big city. But by reinterpreting the world that now surrounds them, and the littered everyday objects they find, our protagonists begin to find their way back home.

Joel discussed that you dont need to have qualifcations to start off your own company, you just need to be good at something, weather its Adobe After Effects or becoming a modelling Designer 'were you are the one making the clay models'. Joel also discussed that the best way to get ideas is to always bring a notepad with you so that you can jot them down, I think that it would be the best way to get ideas, as the most time we find ideas, is from our own 'head'. I enjoyed the talk we had with him has he was able to give me a few ideas and help me to become a graphic designer.